Interfacing
Interfaces shape how systems are lived.
Our work treats interaction as a primary material. Interfaces are not layers placed on top of systems. They are how systems are experienced, understood, and lived with. Through interface design, abstract systems become encounters. Encounters become relationships.
Relationships become durable forms of use.
Research
Inquiry drives our work, but ideas only matter once they take form.
Emerging technologies do not arrive fully formed.
They arrive fragmented, unstable, and difficult to relate to. IRL works at this stage. We research systems while they are still undefined, using exploration, simulation, and experimentation to understand how people might live with them. Research at IRL is not about proving outcomes. It is about preserving possibility long enough for meaning to emerge.
Laboratory
A laboratory for systems before they settle.
IRL is where research becomes real.
Software and physical systems.
Objects, environments, and experimental tools. The laboratory exists to build, test, and refine interfaces while rules are not yet fixed and outcomes are not yet known. Some outputs become products.
Some remain experiments. Some are deliberately unfinished. All are ways of relating, not ways of managing.